Ideas for strategies?
Elba: Put 2 lights overlapping with the collector between them to guide the mosquitoesDavid: When we have sub-areas, put the collector right near the gap to bring them to it
Yang Jian: Put lines along each obstacle
Neerja: Also need to focus heavily on the light frequency, not just the placement
Dan: Once you get the mosquitos in one area, it's easy to move them as a bunch, rather than moving them individually. The obstacles can be used to keep them in the bunch
Andrew: What if you have lights near each other and flick them really really fast, so that they go to some average location instead of to the light directly
Eva: As we have more and more lights, create an abstraction of light groups
Pilunchana: What if you had only one light?
Neetha: Place the lights in places that are less obscured by obstacles
Neerja: A lot of how long things take to run depends on the initial placement of the mosquitos
Archana: Place the lights in a zig-zag pattern to maximize the board coverage
Pilunchana: When there are a lot of obstacles, a zig-zag may be very useful
Neha: This doesn't work when you have very few lights
Nitin: Never put the collector out of the way
Elba: When you do the zig zag, they should overlap 100%
Deliverables for Weds:
1 - Come up with at least 1, preferable 2 boards per group, and a target number of lights for that board
2 - A player, which doesn't have to do anything super useful. Modify dumb player somehow interesting
Teams for Project 2:
Dan Iter | 1 |
Zach Sheppard | 1 |
Daniel Wilkey | 1 |
John Graham | 2 |
Jesse Bentert | 2 |
Elizabeth Kierstead | 2 |
Lauren Pully | 3 |
Neetha Sebastian | 3 |
Eva Sitaridi | 3 |
Archana Balakrishnan | 4 |
Neerja Pancholi | 4 |
Flavio Palandri Antonelli | 4 |
Dawei Shi | 5 |
Neha Srivastava | 5 |
Nitin Natarajan | 5 |
Elba Garza | 6 |
Andrew Shu | 6 |
Pilunchana Kiatruangkrai | 6 |
Blake Arnold | 7 |
Yang Jian | 7 |
Dan Federman | 7 |
(Is there a bug causing the mosquitos to not fly straight? Can we add more contrast to the simulator?)
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